perjantai 15. marraskuuta 2013
perjantai 8. marraskuuta 2013
Start of a new adventure. Or at least a blog.
Decided to start a blog to keep myself motivated.
I've been learning 3D-Coat for a while now. Here's something I whipped out last night. Rendered in 3D-Coat, hence the weird and flat lighting.
EDIT: Redid the picture. Had to combine three different renders to get it to look right. 3D-Coat, you seriously need to get a proper ambient occlusion renderer. And a cavity occlusion render with it.
EDIT: Redid the picture. Had to combine three different renders to get it to look right. 3D-Coat, you seriously need to get a proper ambient occlusion renderer. And a cavity occlusion render with it.
torstai 7. marraskuuta 2013
Older works
Some works from early 2012 to mid 2013. I experiemented with many tools and finally found inner peace in the combination of 3D Coat and 3ds Max. The Monkeyboy was made with said set of tools.
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